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» The Myth of the Educational Computer
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2004
ACM
15 years 10 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
ITICSE
2003
ACM
15 years 9 months ago
HTTPExplorer: exploring the hypertext transfer protocol
This paper presents HTTPExplorer, an interactive tool to explore the Hypertext Transfer Protocol. The intention is to use the tool in a course on web-based applications to support...
Volker Turau
SC
2003
ACM
15 years 9 months ago
Communities Collaborating to Bridge the Digital Divide: The Tribal Virtual Network
The Digital Divide has become a catch phrase and political banner that defines the divide between the “have and have-nots” of internet-based technologies.1 Many rural and Nati...
Maria Williams, Vernon Lujan, Ron Solimon, Lorene ...
SIGUCCS
2003
ACM
15 years 9 months ago
The technology learning center (TLC): a comprehensive learning environment for students
As technology becomes more pervasive in our lives, and continues to change rapidly, it is essential for college students to have opportunities to improve their computer abilities ...
Sheree Kornkven
HICSS
2002
IEEE
109views Biometrics» more  HICSS 2002»
15 years 9 months ago
Embedding Self-Management and Generic Learning Support into Courseware Structures
Traditional Computer-Aided Teaching and Learning (CAT/CAL) environments in multimedia-based teleeducation do not empower knowledge consumers (trainees, students etc.) to practice ...
Andreas Auinger, Christian Stary