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AIIDE
2008
13 years 10 months ago
Learning and Playing in Wubble World
Children do not learn the meanings of words from parsing and understanding gigabytes of text; instead meanings are learned from competent speakers who relate language to what'...
Wesley Kerr, Paul R. Cohen, Yu-Han Chang
ICIP
2009
IEEE
13 years 5 months ago
Task-oriented camera assignment in a video network
Camera assignment and hand-off are some of the key image processing problems in a video network. In this paper, we propose a new approach for camera assignment and handoff in a vi...
Yiming Li, Bir Bhanu
EUROIMSA
2006
177views Multimedia» more  EUROIMSA 2006»
13 years 9 months ago
Automatic Sports Video Analysis using Audio Clues and Context Knowledge
Sports analysis has recently become popular in research and professional applications. This paper presents a scheme for automatic sports video analysis based on audio clues and sp...
Weilun Lao, Jungong Han, Peter H. N. de With
AAI
2010
195views more  AAI 2010»
13 years 4 months ago
Automatic Extraction of Go Game Positions from Images: a Multi-Strategical Approach to Constrained Multi-Object Recognition
Here, we present a constrained object recognition task that has been robustly solved largely with simple machine learning methods, using a small corpus of about 100 images taken u...
Alexander K. Seewald
IE
2007
13 years 9 months ago
Sam Fisher versus Immanuel Kant: the ethics of interactive media
This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
Scott Beattie