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AAAI
2012
11 years 9 months ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speciï...
Lukasz Kaiser
AIED
2009
Springer
14 years 3 days ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
DIGRA
2005
Springer
14 years 27 days ago
The Psychophysiology of Video Gaming: Phasic Emotional Responses to Game Events
Niklas Ravaja, Timo Saari, Jari Laarni, Kari Kalli...
ICMCS
2005
IEEE
127views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Current and Emerging Topics in Sports Video Processing
Sports video processing is an interesting topic for research, since the clearly defined game rules in sports provide the rich domain knowledge for analysis. Moreover, it is intere...
Xinguo Yu, Dirk Farin
AIED
2005
Springer
14 years 1 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas