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138
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DATE
2008
IEEE
142views Hardware» more  DATE 2008»
15 years 11 months ago
Developing Mesochronous Synchronizers to Enable 3D NoCs
The NETWORK-ON-CHIP (NOC) interconnection paradigm has been gaining momentum thanks to its flexibility, scalability and suitability to deep submicron technology processes. The ne...
Igor Loi, Federico Angiolini, Luca Benini
IWQOS
2004
Springer
15 years 10 months ago
Provisioning servers in the application tier for e-commerce systems
Abstract— Server providers that support e-commerce applications as a service to multiple e–commerce websites traditionally use a tiered server architecture. This architecture i...
Daniel A. Villela, Prashant Pradhan, Dan Rubenstei...
PUC
2010
87views more  PUC 2010»
15 years 3 months ago
Pursuing genius loci: interaction design and natural places
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
Nicola J. Bidwell, David Browning
FDG
2009
ACM
15 years 9 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
120
Voted
PUC
2007
156views more  PUC 2007»
15 years 4 months ago
Collaborative capturing, interpreting, and sharing of experiences
This paper proposes a notion of interaction corpus, a captured collection of human behaviors and interactions among humans and artifacts. Digital multimedia and ubiquitous sensor t...
Yasuyuki Sumi, Sadanori Ito, Tetsuya Matsuguchi, S...