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» The Object Group Design Pattern
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DIGRA
2003
Springer
14 years 26 days ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
IEE
2002
113views more  IEE 2002»
13 years 7 months ago
Framework based on design patterns for providing persistence in object-oriented programming languages
Abstract. This paper describes an approach to providing object persistence in object-oriented programming languages without modifying the run-time system or the language itself. By...
Jörg Kienzle, Alexander B. Romanovsky
LOBJET
2006
105views more  LOBJET 2006»
13 years 7 months ago
Expression and Composition of Design Patterns with AspectJ
ABSTRACT. Design patterns are well-known couples of problems-solutions for software engineering. By nature, they often lack support from languages and this further complicates the ...
Simon Denier, Pierre Cointe
MSWIM
2009
ACM
14 years 2 months ago
Designing an asynchronous group communication middleware for wireless users
We evaluate an asynchronous gossiping middleware for wireless users that propagates messages from any group member to all the other group members. This propagation can either be i...
Xuwen Yu, Surendar Chandra
ICSM
2003
IEEE
14 years 28 days ago
Mining Design Patterns from C++ Source Code
Design patterns are micro architectures that have proved to be reliable, easy-to implement and robust. There is a need in science and industry for recognizing these patterns. We p...
Zsolt Balanyi, Rudolf Ferenc