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» The Object Group Design Pattern
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AIIDE
2008
13 years 11 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CCS
2011
ACM
12 years 8 months ago
Fortifying web-based applications automatically
Browser designers create security mechanisms to help web developers protect web applications, but web developers are usually slow to use these features in web-based applications (...
Shuo Tang, Nathan Dautenhahn, Samuel T. King
WWW
2004
ACM
14 years 9 months ago
Web taxonomy integration using support vector machines
We address the problem of integrating objects from a source taxonomy into a master taxonomy. This problem is not only currently pervasive on the web, but also important to the eme...
Dell Zhang, Wee Sun Lee
CIKM
2004
Springer
14 years 2 months ago
Distributional term representations: an experimental comparison
A number of content management tasks, including term categorization, term clustering, and automated thesaurus generation, view natural language terms (e.g. words, noun phrases) as...
Alberto Lavelli, Fabrizio Sebastiani, Roberto Zano...
RSA
2008
80views more  RSA 2008»
13 years 7 months ago
The persistent-access-caching algorithm
ABSTRACT: Caching is widely recognized as an effective mechanism for improving the performance of the World Wide Web. One of the key components in engineering the Web caching syste...
Predrag R. Jelenkovic, Ana Radovanovic