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ICML
2008
IEEE
16 years 5 months ago
No-regret learning in convex games
Quite a bit is known about minimizing different kinds of regret in experts problems, and how these regret types relate to types of equilibria in the multiagent setting of repeated...
Geoffrey J. Gordon, Amy R. Greenwald, Casey Marks
121
Voted
WWW
2006
ACM
16 years 5 months ago
Visualizing tags over time
We consider the problem of visualizing the evolution of tags within the Flickr (flickr.com) online image sharing community. Any user of the Flickr service may append a tag to any ...
Micah Dubinko, Ravi Kumar, Joseph Magnani, Jasmine...
CADE
2001
Springer
16 years 4 months ago
Context Trees
Context trees are a popular and effective tool for tasks such as compression, sequential prediction, and language modeling. We present an algebraic perspective of context trees for...
Harald Ganzinger, Robert Nieuwenhuis, Pilar Nivela
ALT
2005
Springer
16 years 1 months ago
Defensive Universal Learning with Experts
This paper shows how universal learning can be achieved with expert advice. To this aim, we specify an experts algorithm with the following characteristics: (a) it uses only feedba...
Jan Poland, Marcus Hutter
148
Voted
CSE
2009
IEEE
15 years 11 months ago
A Survey of Human Computation Systems
—Human computation is a technique that makes use of human abilities for computation to solve problems. The human computation problems are the problems those computers are not goo...
Man-Ching Yuen, Ling-Jyh Chen, Irwin King