As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
Decentralized Markov decision processes are frequently used to model cooperative multi-agent systems. In this paper, we identify a subclass of general DEC-MDPs that features regul...
Bidding for multiple items or bundles on online auctions raises challenging problems. We assume that an agent has a valuation function that returns its valuation for an arbitrary ...
Influence maximization, defined by Kempe, Kleinberg, and Tardos (2003), is the problem of finding a small set of seed nodes in a social network that maximizes the spread of influe...
Abstract. A lot of research has been done to promote and develop good elearning models, practices, and technological environments. However, fewer efforts were deployed to support e...