The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
Many real-time applications are designed to work in different operating modes each characterized by different functionality and resource demands. With each mode change, resource d...
Nikolay Stoimenov, Lothar Thiele, Luca Santinelli,...
Graphs are prevailingly used in many applications to model complex data structures. In this paper, we study the problem of supergraph containment search. To avoid the NP-complete s...
Decoupling capacitance (decap) is an efficient way to reduce transient noise in on-chip power supply networks. However, excessive decap may cause more leakage power, chip resource...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...