This paper focuses on the problem of scheduling outages to computer systems in complex distributed environments. The interconnected nature of these systems makes scheduling global ...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Abstract--In the design of distributed quantization systems one inevitably confronts two types of constraints--those imposed by a distributed system's structure and those impo...
: This report introduces a geometrical constraint kernel for handling the location in space and time of polymorphic k-dimensional objects subject to various geometrical and time co...
Nicolas Beldiceanu, Mats Carlsson, Emmanuel Poder,...
The specification on power consumption of a digital system is extremely important due to the growing relevance of the market of portable devices and must be taken into account sin...
Marco Caldari, Massimo Conti, Massimo Coppola, Pao...