Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...
A steepest descent based bit allocation method with polynomial iteration complexity for minimizing the sum of frame distortions under a total bit rate constraint is presented for ...
Abstract-- Given a family of real or complex monic polynomials of fixed degree with one fixed affine constraint on their coefficients, consider the problem of minimizing the root r...
Vincent D. Blondel, Mert Gurbuzbalaban, Alexandre ...