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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CSE
2009
IEEE
14 years 3 months ago
A Network-Aware Distributed Membership Protocol for Collaborative Defense
— To counteract current trends in network malware, distributed solutions have been developed that harness the power of collaborative end-host sensors. While these systems greatly...
David Zage, Carl Livadas, Eve M. Schooler
SIAMCOMP
2010
83views more  SIAMCOMP 2010»
13 years 6 months ago
Reaching and Distinguishing States of Distributed Systems
Some systems interact with their environment at physically distributed interfaces, called ports, and in testing such a system it is normal to place a tester at each port. Each test...
Robert M. Hierons
MOBIHOC
2008
ACM
14 years 7 months ago
Bubble rap: social-based forwarding in delay tolerant networks
In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket S...
Pan Hui, Jon Crowcroft, Eiko Yoneki
HPCA
2002
IEEE
14 years 8 months ago
Using Complete Machine Simulation for Software Power Estimation: The SoftWatt Approach
Power dissipation has become one of the most critical factors for the continued development of both high-end and low-end computer systems. The successful design and evaluation of ...
Sudhanva Gurumurthi, Anand Sivasubramaniam, Mary J...