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HICSS
1996
IEEE
105views Biometrics» more  HICSS 1996»
14 years 3 days ago
DEVS-C++: A High Performance Modelling and Simulation Environment
Simulation of landscape ecosystems with high realism demands computing power greatly exceeding that of current workstation technology. However, the prospects are excellent that mo...
Bernard P. Zeigler, Yoonkeon Moon, Doohwan Kim, Je...
IJCAT
2007
102views more  IJCAT 2007»
13 years 7 months ago
Synchronous collaborative systems for distributed virtual environments in Java
: This paper presents a 3D-distributed virtual environment, which allows for the creation of applications to enable multiple users to collaboratively interact in, and communicate a...
Kevin Gorman, Daneyand Singley, Yuichi Motai
TOG
2012
222views Communications» more  TOG 2012»
11 years 10 months ago
Plastic trees: interactive self-adapting botanical tree models
We present a dynamic tree modeling and representation technique that allows complex tree models to interact with their environment. Our method uses changes in the light distributi...
Sören Pirk, Ondrej Stava, Julian Kratt, Miche...
SI3D
1995
ACM
13 years 11 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
ISMB
1998
13 years 9 months ago
BioSim: A New Qualitative Simulation Environment for Molecular Biology
Traditionally, biochemical systems are modelled usingkinetics anddifferential equationsin a quantitative simulator. However,for manybiological processes detailed quantitative info...
Karsten R. Heidtke, Steffen Schulze-Kremer