Software systems that rely on the component paradigm build new components by assembling existing prefabricated components. Most currently available IDEs support graphical component...
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
In the Sesame framework, we develop a modeling and simulation environment for the efficient design space exploration of heterogeneous embedded systems. Since Sesame recognizes se...
Assigning tasks to agents is complex, especially in highly dynamic environments. Typical protocol-based approaches for task assignment such as Contract Net have proven their value...
The problem of mechanically formalizing and proving metatheoretic properties of programming language calculi, type systems, operational semantics, and related formal systems has r...