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» The Projection Problem for EL Actions
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CIG
2005
IEEE
14 years 1 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey
AAAI
2008
13 years 8 months ago
Reasoning about Large Taxonomies of Actions
We design a representation based on the situation calculus to facilitate development, maintenance and elaboration of very large taxonomies of actions. This representation leads to...
Yilan Gu, Mikhail Soutchanski
APSEC
2006
IEEE
14 years 1 months ago
Genericity - a "Missing in Action" Key to Software Simplification and Reuse
We hypothesize that certain program complexities and difficulties to realize reuse potentials have their roots in weak mechanisms for generic design of today’s programming techn...
Stan Jarzabek
NAACL
2007
13 years 9 months ago
Incremental Non-Projective Dependency Parsing
An open issue in data-driven dependency parsing is how to handle non-projective dependencies, which seem to be required by linguistically adequate representations, but which pose ...
Joakim Nivre
CRV
2006
IEEE
155views Robotics» more  CRV 2006»
14 years 1 months ago
Simultaneous Tracking and Action Recognition using the PCA-HOG Descriptor
This paper presents a template-based algorithm to track and recognize athlete’s actions in an integrated system using only visual information. Conventional template-based action...
Wei-Lwun Lu, James J. Little