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GECCO
2005
Springer
158views Optimization» more  GECCO 2005»
14 years 28 days ago
A genetic algorithm approach to the selection of near-optimal subsets from large sets
The problem attempted in this paper is to select a sample from a large set where the sample is required to have a particular average property. The problem can be expressed as an o...
P. Whiting, P. W. Poon, J. N. Carter
JNW
2006
88views more  JNW 2006»
13 years 7 months ago
A Genetic Algorithms Based Approach for Group Multicast Routing
Whereas multicast transmission in one-to-many communications allows the operator to drastically save network resources, it also makes the routing of the traffic flows more complex ...
Luca Sanna Randaccio, Luigi Atzori
EVOW
2010
Springer
14 years 2 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
ECAI
2010
Springer
13 years 8 months ago
Nested Monte-Carlo Expression Discovery
Nested Monte-Carlo search is a general algorithm that gives good results in single player games. Genetic Programming evaluates and combines trees to discover expressions that maxim...
Tristan Cazenave
BMCBI
2010
208views more  BMCBI 2010»
13 years 7 months ago
A multi-filter enhanced genetic ensemble system for gene selection and sample classification of microarray data
Background: Feature selection techniques are critical to the analysis of high dimensional datasets. This is especially true in gene selection from microarray data which are common...
Pengyi Yang, Bing Bing Zhou, Zili Zhang, Albert Y....