Many problems used in AI planning including Blocks, Logistics, Gripper, Satellite, and others lack the interactions that characterize puzzles and can be solved nonoptimally in low...
In real-world domains a concept to be learned may be unwieldy and the environment may be less than ideal. One combination of difficulties occurs if the concept is probabilistic an...
Switch-setting games like Lights Out are typically modelled as a graph, where the vertices represent switches and lamps, and the edges capture the switching rules. We generalize t...
Natural language is full of patterns that appear to fit with general linguistic rules but are ungrammatical. There has been much debate over how children acquire these ‘‘ling...
- In this paper, we study the wire sizing and wire spacing problem for post-layout performance optimization under Elmore delay model. Both ground capacitance and coupled capacitanc...