Sciweavers

1398 search results - page 190 / 280
» The Real World Software Process
Sort
View
MOBIDE
2006
ACM
14 years 1 months ago
Boosting location-based services with a moving object database engine
Composition of temporal and spatial properties of real world objects in a unified data framework results into Moving Object Databases (MOD). MODs are able to process, manage and a...
Nikos Pelekis, Yannis Theodoridis
NORDICHI
2006
ACM
14 years 1 months ago
Designing familiar open surfaces
While participatory design makes end-users part of the design process, we might also want the resulting system to be open for interpretation, appropriation and change over time to...
Kristina Höök
VRST
2006
ACM
14 years 1 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
ACSAC
2005
IEEE
14 years 1 months ago
Design and Implementation of an Extrusion-based Break-In Detector for Personal Computers
An increasing variety of malware, such as worms, spyware and adware, threatens both personal and business computing. Remotely controlled bot networks of compromised systems are gr...
Weidong Cui, Randy H. Katz, Wai-tian Tan
CRV
2005
IEEE
219views Robotics» more  CRV 2005»
14 years 1 months ago
People Tracking using Robust Motion Detection and Estimation
Real world computer vision systems highly depend on reliable, robust retrieval of motion cues to make accurate decisions about their surroundings. In this paper, we present a simp...
Markus Latzel, Emilie Darcourt, John K. Tsotsos