Sciweavers

54 search results - page 7 / 11
» The Reality of Libraries
Sort
View
VR
2002
IEEE
147views Virtual Reality» more  VR 2002»
13 years 7 months ago
Designing Virtual Environments to Support Cooperation in the Real World
Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
Andy Crabtree, Tom Rodden, John A. Mariani
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 2 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
14 years 1 months ago
Flexible Abstraction Layers for VR Application Development
Abstraction Layers for VR Application Development Gerwin de Haan∗ Michal Koutek† Frits H. Post‡ Delft University of Technology, The Netherlands The development of domain-spe...
Gerwin de Haan, Michal Koutek, Frits H. Post
ACSC
2005
IEEE
14 years 1 months ago
A Formal Approach to Component Adaptation and Composition
Component based software engineering (CBSE), can in principle lead to savings in the time and cost of software development, by encouraging software reuse. However the reality is t...
David Hemer
SIGGRAPH
1994
ACM
13 years 11 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman