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ASSETS
2006
ACM
14 years 3 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ICPR
2006
IEEE
14 years 3 months ago
A Unified System for Segmentation and Tracking of Face and Hands in Sign Language Recognition
This paper presents a unified system for segmentation and tracking of face and hands in a sign language recognition using a single camera. Unlike much related work that uses colou...
George Awad, Junwei Han, Alistair Sutherland
STACS
1991
Springer
14 years 1 months ago
Optimal Parallel Recognition of Bracket Languages on Hypercubes
Bracket languages play an important role in the syntax analysis of programming languages. We investigate the parallel recognition and analysis of these languages as a first step ...
Gisela Pitsch, Elmar Schömer
WACV
2005
IEEE
14 years 3 months ago
Automatic Recognition of Colloquial Australian Sign Language
This paper presents an automatic Australian sign language (Auslan) recognition system, which tracks multiple target objects (the face and hands) throughout an image sequence and e...
Eun-Jung Holden, Gareth Lee, Robyn A. Owens
HAPTICS
2002
IEEE
14 years 2 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...