We present a complete system for obstacle avoidance for a mobile robot. It was used in the RoboCup 2003 obstacle avoidance challenge in the Sony Four Legged League. The system enab...
Abstract. To date, RoboCup games have all been played under constant, bright lighting conditions. However, in order to meet the overall goal of RoboCup, robots will need to be able...
This paper discusses the hierarchical control architecture used to generate the behavior of individual agents and a team of robots for the RoboCup Small Size competition. Our react...
The RoboCup simulator competition is one of the most challenging international proving grounds for contemporary AI research. Exactly because of the high level of complexity and a l...
Abstract--Collaborating agents require either prior agreement on the shared vocabularies that they use for communication, or some means of translating between their private ontolog...
Heather S. Packer, Nicholas Gibbins, Nicholas R. J...