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ROBOCUP
2004
Springer
91views Robotics» more  ROBOCUP 2004»
14 years 27 days ago
From Games to Applications: Component Reuse in Rescue Robots
Abstract. Component-based software engineering is useful for embedded applications such as robotics. However, heavyweight component systems such as CORBA overstrain the ressources ...
Holger Kenn, Andreas Birk 0002
ROBOCUP
2004
Springer
117views Robotics» more  ROBOCUP 2004»
14 years 27 days ago
Map-Based Multiple Model Tracking of a Moving Object
In this paper we propose an approach for tracking a moving target using Rao-Blackwellised particle filters. Such filters represent posteriors over the target location by a mixtur...
Cody C. T. Kwok, Dieter Fox
ROBOCUP
2004
Springer
114views Robotics» more  ROBOCUP 2004»
14 years 27 days ago
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada
ROBOCUP
2004
Springer
103views Robotics» more  ROBOCUP 2004»
14 years 27 days ago
Sharing Belief in Teams of Heterogeneous Robots
This paper describes the joint approach of three research groups to enable a heterogeneous team of robots to exchange belief. The communication framework presented imposes little r...
Hans Utz, Freek Stulp, Arndt Mühlenfeld
AOSE
2003
Springer
14 years 23 days ago
Building Blocks for Agent Design
We present our Component-Based Agent Framework, which enables a software engineer to design a set of agents by using a visual compo nent-based toolkit (Sun’s BDK), and wiring tog...
Hrishikesh J. Goradia, José M. Vidal