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ROBOCUP
2004
Springer
95views Robotics» more  ROBOCUP 2004»
14 years 24 days ago
Visual Robot Detection in RoboCup Using Neural Networks
Abstract. Robot recognition is a very important point for further improvements in game-play in RoboCup middle size league. In this paper we present a neural recognition method we d...
Ulrich Kaufmann, Gerd Mayer, Gerhard K. Kraetzschm...
ICPR
2002
IEEE
14 years 12 days ago
Robust Color Segmentation for the RoboCup Domain
Color segmentation is crucial in robotic applications, such as RoboCup, where the relevant objects can be distinguished by their color. In these applications, real-time performanc...
Zbigniew Wasik, Alessandro Saffiotti
ROBOCUP
2001
Springer
116views Robotics» more  ROBOCUP 2001»
13 years 12 months ago
Biter: A Platform for the Teaching and Research of Multiagent Systems' Design Using RoboCup
We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
Paul A. Buhler, José M. Vidal
ROBOCUP
1997
Springer
91views Robotics» more  ROBOCUP 1997»
13 years 11 months ago
Generating Multimedia Presentations for RoboCup Soccer Games
Abstract. The automated generation of multimedia reports for timevarying scenes on the basis of visual data constitutes a challenging research goal with a high potential for many i...
Elisabeth André, Gerd Herzog, Thomas Rist
FLAIRS
2008
13 years 9 months ago
A Case-Based Reasoning Approach to Imitating RoboCup Players
We describe an effort to train a RoboCup soccer-playing agent playing in the Simulation League using casebased reasoning. The agent learns (builds a case base) by observing the be...
Michael W. Floyd, Babak Esfandiari, Kevin Lam