In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
As the scale and scope of distributed and multi-agent systems grow, it becomes increasingly important to design and manage the participants' interactions. The potential for b...
In software construction, analysis investigates the boundary of a system (scope and requirements), its usage and access, and from a security perspective, who needs access to what ...
Thuong Doan, Steven A. Demurjian, Charles E. Phill...
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...
Message Sequence Charts (MSCs) are a widely used visual formalism for scenario-based specifications of distributed reactive systems. In its conventional usage, an MSC captures an ...