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CG
2007
Springer
13 years 8 months ago
Fast continuous collision detection among deformable models using graphics processors
We present an interactive algorithm to perform continuous collision detection between general deformable models using graphics processors (GPUs). We model the motion of each objec...
Naga K. Govindaraju, Ilknur Kabul, Ming C. Lin, Di...
JPDC
2008
167views more  JPDC 2008»
13 years 8 months ago
A performance study of general-purpose applications on graphics processors using CUDA
Graphics processors (GPUs) provide a vast number of simple, data-parallel, deeply multithreaded cores and high memory bandwidths. GPU architectures are becoming increasingly progr...
Shuai Che, Michael Boyer, Jiayuan Meng, David Tarj...
DAC
2009
ACM
14 years 9 months ago
Power modeling of graphical user interfaces on OLED displays
Emerging organic light-emitting diode (OLED)-based displays obviate external lighting; and consume drastically different power when displaying different colors, due to their emiss...
Mian Dong, Yung-Seok Kevin Choi, Lin Zhong
IEEEPACT
2008
IEEE
14 years 2 months ago
Mars: a MapReduce framework on graphics processors
We design and implement Mars, a MapReduce framework, on graphics processors (GPUs). MapReduce is a distributed programming framework originally proposed by Google for the ease of ...
Bingsheng He, Wenbin Fang, Qiong Luo, Naga K. Govi...
CONSTRAINTS
2004
129views more  CONSTRAINTS 2004»
13 years 8 months ago
CLPGUI: A Generic Graphical User Interface for Constraint Logic Programming
Abstract. CLPGUI is a generic graphical user interface for visualizing and controlling the execution of constraint logic programs. CLPGUI has been designed to be used in different ...
François Fages, Sylvain Soliman, Rém...