This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this archite...
Recently, graphics hardware architectures have begun to emphasize versatility, offering rich new ways to programmatically reconfigure the graphics pipeline. In this paper, we exp...
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Graphics and media processing is quickly emerging to become one of the key computing workloads. Programmable graphics processors give designers extra flexibility by running a sma...
Mauricio Breternitz Jr., Herbert H. J. Hum, Sanjee...
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...