Sciweavers

224 search results - page 10 / 45
» The Second Life of ENIAC
Sort
View
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 9 months ago
Social Media as Windows on the Social Life of the Mind
This is a programmatic paper, marking out two directions in which the study of social media can contribute to broader problems of social science: understanding cultural evolution ...
Cosma Rohilla Shalizi
AAI
2002
161views more  AAI 2002»
13 years 8 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
13 years 7 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
NOSSDAV
2009
Springer
14 years 3 months ago
Cross-tree adjustment for spatialized audio streaming over networked virtual environments
In recent years, integrated spatialized voice services have become an appealing application for networked virtual environments (NVE), e.g., Second Life. With a spatialized voice s...
Ke Liang, Roger Zimmermann
MJ
2007
76views more  MJ 2007»
13 years 8 months ago
Degradation analysis in asymmetric sampled grating distributed feedback laser diodes
This paper presents the experimental observation of the degradation in asymmetric sampled grating DFB lasers by the accelerated life tests. Two degradation phenomena related to th...
Han Sung Joo, Sang-Wan Ryu, Jeha Kim, Ilgu Yun