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BCSHCI
2007
13 years 9 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
HAPTICS
2008
IEEE
14 years 2 months ago
Bringing Haptics to Second Life for Visually Impaired People
Potential applications of online virtual worlds are attracting the interest of many researchers around the world. One and perhaps the most famous example of such systems is Linden ...
Maurizio de Pascale, Sara Mulatto, Domenico Pratti...
ATAL
2008
Springer
13 years 9 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
BCSHCI
2007
13 years 9 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
CRIWG
2008
13 years 9 months ago
Using Second Life in Programming's Communities of Practice
Abstract. This paper presents a novel approach to teaching and learning computer programming, using the three-dimensional virtual world Second Life
Micaela Esteves, Ricardo Antunes, Benjamim Fonseca...