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» The Sounds of Physical Shapes
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NIME
2004
Springer
97views Music» more  NIME 2004»
14 years 13 days ago
PebbleBox and CrumbleBag: Tactile Interfaces for Granular Synthesis
The PebbleBox and the CrumbleBag are examples of a granular interaction paradigm, in which the manipulation of physical grains of arbitrary material becomes the basis for interact...
M. Sile O'Modhrain, Georg Essl
CHI
2002
ACM
14 years 7 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
ACMACE
2004
ACM
14 years 16 days ago
Mobile sound communities
: This paper describes a research project aimed at developing authoring tools for the collaborative creation of soundscapes and an associated system for the storage and playback of...
William Carter, Scott S. Fisher
26
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SIGGRAPH
2010
ACM
13 years 11 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James
ICCHP
1994
Springer
13 years 11 months ago
Synthesizing Non-Speech Sound to Support Blind and Visually Impaired Computer Users
This paper describes work in progress on automatic generation of "impact sounds" based on physical modelling. These sounds can be used as non-speech audio presentation of...
Alireza Darvishi, Valentin Guggiana, Eugen Muntean...