This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
This paper presents an implemented computational model of word acquisition which learns directly from raw multimodal sensory input. Set in an information theoretic framework, the ...
We describe the experience of using a combination of requirements engineering techniques (scenarios, storyboards, observation and workshops) in an escience application to develop ...
Sarah Thew, Alistair G. Sutcliffe, Oscar de Bruijn...
A scientific explanatory project, part-whole explanation, and a kind of science, part-whole science are premised on identifying, investigating, and using parts and wholes. In the ...