In artificial intelligence and pervasive computing research, inferring users' high-level goals from activity sequences is an important task. A major challenge in goal recogni...
The three-tiered discourse representation defined in (Luperfoy, 1991) is applied to multimodal humancomputer interface (HCI) dialogues. In the applied system the three tiers are (...
In this paper, we study a maximum likelihood estimation (MLE) approach to preference aggregation and voting when the set of alternatives has a multi-issue structure, and the voter...
Service-oriented systems are becoming more and more nodes in a digital, dynamic ecosystem requiring the identification and establishment of flexible, spontaneous collaboration act...
This project presents an agent-based simulation model of protest activity. Agents are located in a two dimensional grid and have limited ability to observe the behavior of other a...