Speakers in all cultures and ages use gestures as they speak (i.e., cospeech gestures). There have been different views in the literature with regard to whether and how a specific ...
We introduce TiMDPpoly, an algorithm designed to solve planning problems with durative actions, under probabilistic uncertainty, in a non-stationary, continuous-time context. Miss...
This paper formalizes the semantics of trust and studies the transitivity of trust. On the Web, people and software agents have to interact with "strangers". This makes ...
We present a new approach for building reconstruction from a single Digital Surface Model (DSM). It treats buildings as an assemblage of simple urban structures extracted from a li...
In this work, we explore how local interactions can simplify the process of decision-making in multiagent systems, particularly in multirobot problems. We review a recent decision-...