Safe exchange is a key issue in multiagent systems, especially in electronic transactions where nondelivery is a major problem. In this paper we present a unified framework for mo...
In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...
The information state of an agent is changed when a text (in natural language) is processed. The meaning of a text can be taken to be this information state change potential. The ...
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
There is a growing trend in the cognitive sciences to conceive of cognitive behavior as being distributed across brain, body and environment. However, the implications of such dist...