A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
Human expressive interactions are characterized by an ongoing unfolding of verbal and nonverbal cues. Such cues convey the interlocutor’s emotional state which is continuous and...
Belief revision always results in trusting new evidence, so it may admit an unreliable one and discard a more confident one. We therefore use belief change instead of belief revis...
This paper presents the concept of change detection for filter-based network-state estimation. This could be useful in various contexts; two examples are network management and ad...
Situated Multi Agent System models are characterized by the representation and exploitation of spatial information related to agents, the environment they inhabit and their positi...