Abstract. This paper is on the automation of knowledge-intensive tasks in engineering domains; here, the term “task” relates to analysis and synthesis tasks, such as diagnosis ...
This paper deals with distributed control problems by means of distributed games played on Mazurkiewicz traces. The main difference with other notions of distributed games recentl...
We offer a technique to partition a centralized control-flow graph to obtain distributed control in the context of asynchronous highlevel synthesis. The technique targets Huffman-...
Prabhakar Kudva, Ganesh Gopalakrishnan, Hans M. Ja...
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
We consider an extension of Church’s synthesis problem to ordinals by adding limit transitions to graph games. We consider game arenas where these limit transitions are defined...