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CGF
2010
199views more  CGF 2010»
13 years 6 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
FUIN
2010
130views more  FUIN 2010»
13 years 6 months ago
SLGAD Resolution for Inference on Logic Programs with Annotated Disjunctions
Abstract. Logic Programs with Annotated Disjunctions (LPADs) allow to express probabilistic information in logic programming. The semantics of an LPAD is given in terms of the well...
Fabrizio Riguzzi
TSMC
2008
117views more  TSMC 2008»
13 years 6 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
CORR
2010
Springer
219views Education» more  CORR 2010»
13 years 6 months ago
Cooperative Algorithms for MIMO Interference Channels
Interference alignment is a transmission technique for exploiting all available degrees of freedom in the symmetric frequency- or time-selective interference channel with an arbit...
Steven W. Peters, Robert W. Heath Jr.
AIED
2009
Springer
13 years 5 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
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