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UIST
2010
ACM
15 years 1 months ago
SqueezeBlock: using virtual springs in mobile devices for eyes-free interaction
Haptic feedback provides an additional interaction channel when auditory and visual feedback may not be appropriate. We present a novel haptic feedback system that changes its ela...
Sidhant Gupta, Tim Campbell, Jeffrey R. Hightower,...
247
Voted
INFOCOM
2011
IEEE
14 years 7 months ago
Construction of directional virtual backbones with minimum routing cost in wireless networks
—It is well-known that the application of directional antennas can help conserve bandwidth and energy consumption in wireless networks. Thus, to achieve efficiency in wireless n...
Ling Ding, Weili Wu, James Willson, Hongjie Du, Wo...
256
Voted
HPDC
2012
IEEE
13 years 5 months ago
vSlicer: latency-aware virtual machine scheduling via differentiated-frequency CPU slicing
Recent advances in virtualization technologies have made it feasible to host multiple virtual machines (VMs) in the same physical host and even the same CPU core, with fair share ...
Cong Xu, Sahan Gamage, Pawan N. Rao, Ardalan Kanga...
144
Voted
PRESENCE
2008
155views more  PRESENCE 2008»
15 years 3 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
112
Voted
VRST
1999
ACM
15 years 7 months ago
Direct 3D interaction with smart objects
Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, ...
Marcelo Kallmann, Daniel Thalmann