A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
We pursue a particular approach to analog computation, based on dynamical systems of the type used in neural networks research. Our systems have a xed structure, invariant in time...
For simulations involving complex objects, a number of different properties must be represented. An example of this is in modeling an object undergoing combustion—heat amounts,...
It has been observed that even highly optimized software programs perform "redundant" computations during their execution, due to the nature (statistics) of the values a...
Abstract. We address the problem of designing and building efficient custom Vl.Sl-besed processors to do computations on large multi-dimensional lattices. The design tradeoffs for ...
Steven D. Kugelmass, Kenneth Steiglitz, Richard K....