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TC
2008
15 years 4 months ago
Power and Area-Efficient Unified Computation of Vector and Elementary Functions for Handheld 3D Graphics Systems
A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
Byeong-Gyu Nam, Hyejung Kim, Hoi-Jun Yoo
ISTCS
1993
Springer
15 years 8 months ago
Analog Computation Via Neural Networks
We pursue a particular approach to analog computation, based on dynamical systems of the type used in neural networks research. Our systems have a xed structure, invariant in time...
Hava T. Siegelmann, Eduardo D. Sontag
SMA
2005
ACM
125views Solid Modeling» more  SMA 2005»
15 years 10 months ago
Multi-representation interaction for physically based modeling
For simulations involving complex objects, a number of different properties must be represented. An example of this is in modeling an object undergoing combustion—heat amounts,...
Zeki Melek, John Keyser
VLSID
2004
IEEE
112views VLSI» more  VLSID 2004»
16 years 4 months ago
Profiling Driven Computation Reuse: An Embedded Software Synthesis Technique for Energy and Performance Optimization
It has been observed that even highly optimized software programs perform "redundant" computations during their execution, due to the nature (statistics) of the values a...
Weidong Wang, Anand Raghunathan, Niraj K. Jha
ICPP
1987
IEEE
15 years 8 months ago
Performance of VLSI Engines for Lattice Computations
Abstract. We address the problem of designing and building efficient custom Vl.Sl-besed processors to do computations on large multi-dimensional lattices. The design tradeoffs for ...
Steven D. Kugelmass, Kenneth Steiglitz, Richard K....