We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Abstract. This paper presents a method to segment the hand over complex backgrounds, such as the face. The similar colors and texture of the hand and face make the problem particul...
A new method for the visualization of two-dimensional fluid flow is presented. The method is based on the advection and decay of dye. These processes are simulated by defining eac...
Statistical shape-and-texture appearance models use image morphing to define a rich, compact representation of object appearance. They are useful in a variety of applications incl...
Chris Mario Christoudias, Louis-Philippe Morency, ...