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TOG
2008
174views more  TOG 2008»
13 years 8 months ago
Real-time smoke rendering using compensated ray marching
We present a real-time algorithm called compensated ray marching for rendering of smoke under dynamic low-frequency environment lighting. Our approach is based on a decomposition ...
Kun Zhou, Zhong Ren, Stephen Lin, Hujun Bao, Baini...
DAGM
2009
Springer
13 years 9 months ago
Realistic Depth Blur for Images with Range Data
Abstract. We present a system that allows for changing the major camera parameters after the acquisition of an image. Using the high dynamic range composition technique and additio...
Benjamin Huhle, Timo Schairer, Philipp Jenke, Wolf...
CVPR
2007
IEEE
14 years 10 months ago
A linear estimation method for 3D pose and facial animation tracking
This paper presents an approach that incorporates Canonical Correlation Analysis (CCA) for monocular 3D face pose and facial animation estimation. The CCA is used to find the depe...
Franck Davoine, José Alonso Ybá&ntil...
ICIP
2006
IEEE
14 years 10 months ago
A New Contourlet Transform with Sharp Frequency Localization
The contourlet transform was proposed as a directional multiresolution image representation that can efficiently capture and represent singularities along smooth object boundaries...
Yue M. Lu, Minh N. Do
CVPR
2005
IEEE
14 years 10 months ago
Fields of Experts: A Framework for Learning Image Priors
We develop a framework for learning generic, expressive image priors that capture the statistics of natural scenes and can be used for a variety of machine vision tasks. The appro...
Stefan Roth, Michael J. Black