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CODES
2005
IEEE
14 years 3 months ago
An architectural level design methodology for embedded face detection
Face detection and recognition research has attracted great attention in recent years. Automatic face detection has great potential in a large array of application areas, includin...
Vida Kianzad, Sankalita Saha, Jason Schlessman, Ga...
ECRTS
2005
IEEE
14 years 3 months ago
Non-blocking Deterministic Replacement of Functionality, Timing, and Data-Flow for Hard Real-Time Systems at Runtime
Embedded systems are usually an integral component of a larger system and are used to control and/or directly monitor this system by using special hardware devices. The complexity...
Sebastian Fischmeister, Klemens Winkler
ISPASS
2005
IEEE
14 years 3 months ago
Fast, Accurate Microarchitecture Simulation Using Statistical Phase Detection
Simulation-based microarchitecture research is often hindered by the slow speed of simulators. In this work, we propose a novel statistical technique to identify highly representa...
Ram Srinivasan, Jeanine Cook, Shaun Cooper
ACMACE
2005
ACM
14 years 3 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CBSE
2005
Springer
14 years 3 months ago
Performance Prediction of J2EE Applications Using Messaging Protocols
Abstract. Predicting the performance of component-based applications is difficult due to the complexity of the underlying component technology. This problem is exacerbated when a m...
Yan Liu, Ian Gorton