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CODES
2005
IEEE
15 years 10 months ago
An architectural level design methodology for embedded face detection
Face detection and recognition research has attracted great attention in recent years. Automatic face detection has great potential in a large array of application areas, includin...
Vida Kianzad, Sankalita Saha, Jason Schlessman, Ga...
ECRTS
2005
IEEE
15 years 10 months ago
Non-blocking Deterministic Replacement of Functionality, Timing, and Data-Flow for Hard Real-Time Systems at Runtime
Embedded systems are usually an integral component of a larger system and are used to control and/or directly monitor this system by using special hardware devices. The complexity...
Sebastian Fischmeister, Klemens Winkler
ISPASS
2005
IEEE
15 years 10 months ago
Fast, Accurate Microarchitecture Simulation Using Statistical Phase Detection
Simulation-based microarchitecture research is often hindered by the slow speed of simulators. In this work, we propose a novel statistical technique to identify highly representa...
Ram Srinivasan, Jeanine Cook, Shaun Cooper
ACMACE
2005
ACM
15 years 10 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CBSE
2005
Springer
15 years 10 months ago
Performance Prediction of J2EE Applications Using Messaging Protocols
Abstract. Predicting the performance of component-based applications is difficult due to the complexity of the underlying component technology. This problem is exacerbated when a m...
Yan Liu, Ian Gorton