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115
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ACMACE
2008
ACM
15 years 5 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
139
Voted
HAPTICS
2007
IEEE
15 years 5 months ago
Experimental Evaluation of Attachment Methods for a Multifinger Haptic Device
Due to the nature of touch sensation, the interface between a user and a haptic device must be carefully designed and selected such that the user feels they are directly manipulat...
Regina Donlin, Rainer Leuschke, Blake Hannaford
139
Voted
ACSW
2007
15 years 5 months ago
The Semantic Reef: Managing Complex Knowledge to Predict Coral Bleaching on the Great Barrier Reef
A semantically driven Virtual Organisation (VO) model for predicting important events for coral reefs is presented – the Semantic Reef. The model is an application of a Semantic...
Trina S. Myers, Ian M. Atkinson, William J. Lavery
148
Voted
BILDMED
2007
272views Algorithms» more  BILDMED 2007»
15 years 5 months ago
Comprehensive Architecture for Simulation of the Human Body Based on Functional Anatomy
Abstract. In this paper we propose a structured approach for the simulation of the human body which is comprehensive and extendable. Our architecture resembles the human organism a...
Sebastian Ullrich, Jakob Valvoda, Andreas Prescher...
139
Voted
IWEC
2010
15 years 5 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz