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CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
IJVR
2006
113views more  IJVR 2006»
13 years 9 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
GRAPHITE
2006
ACM
14 years 3 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
DAC
1996
ACM
14 years 1 months ago
Software Development in a Hardware Simulation Environment
Concurrent verification of hardware and software as part of the development process can shorten the time to market of complex systems. The objectives of the Virtual CPU approach i...
Benny Schnaider, Einat Yogev
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
13 years 1 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...