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ATAL
2005
Springer
14 years 2 months ago
Catch me if you can: exploring lying agents in social settings
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...
Matthias Rehm, Elisabeth André
GW
2005
Springer
119views Biometrics» more  GW 2005»
14 years 2 months ago
Dynamic Control of Captured Motions to Verify New Constraints
Simulating realistic human-like figures is still a challenging task when dynamics is involved. For example, making a virtual human jump to a given position requires to control the...
Carole Durocher, Franck Multon, Richard Kulpa
HUC
2005
Springer
14 years 2 months ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
NIME
2005
Springer
132views Music» more  NIME 2005»
14 years 2 months ago
SCUBA: The Self-Contained Unified Bass Augmenter
The Self-Contained Unified Bass Augmenter (SCUBA) is a new augmentative OSC (Open Sound Control) [5] controller for the tuba. SCUBA adds new expressive possibilities to the existi...
Juan Pablo Cáceres, Gautham J. Mysore, Jeff...
ACII
2005
Springer
14 years 2 months ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...