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ATAL
2003
Springer
15 years 10 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
101
Voted
DIGRA
2003
Springer
15 years 10 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
15 years 10 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
136
Voted
ICMI
2003
Springer
131views Biometrics» more  ICMI 2003»
15 years 10 months ago
A system for fast, full-text entry for small electronic devices
A novel text entry system designed based on the ubiquitous 12button telephone keypad and its adaptation for a soft keypad are presented. This system can be used to enter full text...
Saied Bozorgui-Nesbat
ICN
2001
Springer
15 years 9 months ago
Management and Realization of SLA for Providing Network QoS
We consider an SLA (Service Level Agreement) committed between two parties to use the guarantee of QoS provided by a QoS Enabled Network (QEN). QEN can provide guarantee of QoS bec...
Manzoor Hashmani, Mikio Yoshida, Takeshi Ikenaga, ...