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ATAL
2003
Springer
14 years 2 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
DIGRA
2003
Springer
14 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
14 years 2 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy
ICMI
2003
Springer
131views Biometrics» more  ICMI 2003»
14 years 2 months ago
A system for fast, full-text entry for small electronic devices
A novel text entry system designed based on the ubiquitous 12button telephone keypad and its adaptation for a soft keypad are presented. This system can be used to enter full text...
Saied Bozorgui-Nesbat
ICN
2001
Springer
14 years 1 months ago
Management and Realization of SLA for Providing Network QoS
We consider an SLA (Service Level Agreement) committed between two parties to use the guarantee of QoS provided by a QoS Enabled Network (QEN). QEN can provide guarantee of QoS bec...
Manzoor Hashmani, Mikio Yoshida, Takeshi Ikenaga, ...