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» The Virtuality and Reality of Augmented Reality
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CGVR
2007
13 years 9 months ago
Evaluation of Stereoscopy and Lit Shading for a Counting Task in Knot Visualization
We present an experiment on depth cues for knot visualization in desktop virtual reality (fishtank VR). We used a within-subjects experiment to investigate stereoscopic visuals an...
Nicholas G. Lipari, Christoph W. Borst
GRAPHICSINTERFACE
2003
13 years 9 months ago
Easy Realignment of k-DOP Bounding Volumes
In this paper we reconsider pairwise collision detection for rigid motions using a k-DOP bounding volume hierarchy. This data structure is particularly attractive because it is eq...
Christoph Fünfzig, Dieter W. Fellner
WSC
2004
13 years 9 months ago
Using Dynamic Multiresolution Modelling to Analyze Large Material Flow Systems
The interactive, simulation-aided analysis of material flow systems is often done with the help of virtual reality. If a user wants to influence the simulation run, the simulation...
Wilhelm Dangelmaier, Bengt Mueck
WSC
2004
13 years 9 months ago
Parallel Simulation of Group Behaviors
Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Bo Zhou, Suiping Zhou
WSCG
2004
197views more  WSCG 2004»
13 years 9 months ago
Collision Prediction Using MKtrees
In this paper, the collision prediction between polyhedra under screw motions and a static scene using a new K dimensional tree data structure (Multiresolution Kdtree, MKtree) is ...
Marta Franquesa-Niubó, Pere Brunet