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CHI
2005
ACM
14 years 8 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
IAT
2007
IEEE
14 years 2 months ago
TIBOR: A Resource-bounded Information Foraging Agent for Visual Analytics
Visual Analytics is the science of applying reasoning and analysis techniques to large, complex real-world data for problem solving using visualizations. Real world knowledge gath...
Dingxiang Liu, Anita Raja, Jayasri Vaidyanath
DATE
2005
IEEE
118views Hardware» more  DATE 2005»
14 years 1 months ago
A Tool and Methodology for AC-Stability Analysis of Continuous-Time Closed-Loop Systems
—Presented are a methodology and a DFII-based tool for AC-stability analysis of a wide variety of closed-loop continuous-time (operational amplifiers and other linear circuits). ...
Momchil Milev, Rod Burt
EUROMICRO
2005
IEEE
14 years 1 months ago
Naked Objects versus Traditional Mobile Platform Development: A Comparative Case Study
It has been suggested that use of the Naked Objects pattern could contribute to business agility of applications and reduce the amount of the application code up to 75 percent in ...
Heikki Keränen, Pekka Abrahamsson
BTW
2005
Springer
107views Database» more  BTW 2005»
14 years 1 months ago
DBMS Architecture - Still an Open Problem
More than two decades ago, DB researchers faced up to the question of how to design a data-independent database management system (DBMS), that is, a DBMS which offers an appropriat...
Theo Härder