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TABLETOP
2006
IEEE
14 years 1 months ago
Considering Reach in Tangible and Table Top Design
Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is u...
Aaron Toney, Bruce H. Thomas
ISM
2005
IEEE
127views Multimedia» more  ISM 2005»
14 years 1 months ago
Distributed User Interface Elements to support Smart Interaction Spaces
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
Kris Luyten, Karin Coninx
CHI
1999
ACM
14 years 1 days ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
INTERACT
2007
13 years 9 months ago
Model-Driven Adaptation for Plastic User Interfaces
User Interface (UI) plasticity denotes UI adaptation to the context of use (user, platform, physical and social environments) while preserving usability. In this article, we focus ...
Jean-Sebastien Sottet, Vincent Ganneau, Gaëll...
VRML
1997
ACM
13 years 12 months ago
MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser
This paper describes the design and implementation of the user interface for a prototype immersive VRML2 browser, with particular reference to the planning and viewpoint movement ...
John D. M. Edwards, Chris Hand