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AIED
2005
Springer
14 years 3 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
PDP
2003
IEEE
14 years 3 months ago
A multi-tiered agent-based architecture for a cooperative learning environment
: In this paper the problem of educational resource management in a cooperative learning environment is discussed. A task model was elaborated to determine both functional and leve...
Eduardo Sánchez Vila, Manuel Lama, Ricardo ...
GECCO
2006
Springer
168views Optimization» more  GECCO 2006»
14 years 2 months ago
A Bayesian approach to learning classifier systems in uncertain environments
In this paper we propose a Bayesian framework for XCS [9], called BXCS. Following [4], we use probability distributions to represent the uncertainty over the classifier estimates ...
Davide Aliprandi, Alex Mancastroppa, Matteo Matteu...
AIEDU
2006
111views more  AIEDU 2006»
13 years 10 months ago
FearNot! Involving Children in the Design of a Virtual Learning Environment
This paper presents FearNot, a virtual learning environment populated by synthetic characters interacting in bullying scenarios, aimed at 8-12 year old children. FearNot was design...
Lynne E. Hall, Sarah N. Woods, Ruth Aylett
PGLDB
2003
129views Database» more  PGLDB 2003»
13 years 11 months ago
Towards a Plan-based Learning Environment
The use of the Plan Recognition/Plan Generation paradigm in the context of corporate training is discussed. The learning environment is grounded on three-level conceptual schemas ...
Angelo E. M. Ciarlini, Antonio L. Furtado