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EXPERT
1998
86views more  EXPERT 1998»
13 years 7 months ago
IMACS: A Case Study in Real-World Planning
This article illustrates the complexities of real-world planning and how we can create AI planning systems to address them. We describe the IMACS Project (Interactive Manufacturab...
Satyandra K. Gupta, Dana S. Nau, William C. Regli
AISC
2010
Springer
14 years 6 days ago
Notations Around the World: Census and Exploitation
Mathematical notations around the world are diverse. Not as much as requiring computing machines’ makers to adapt to each culture, but as much as to disorient a person landing on...
Paul Libbrecht
GECCO
2005
Springer
120views Optimization» more  GECCO 2005»
14 years 27 days ago
Evolving visually guided agents in an ambiguous virtual world
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
AIPRF
2008
13 years 8 months ago
Principles of Digital Evolution Machines
This paper introduces a theoretical approach of the construction of a self developing and adaptive artificial digital organism with huge remembrance and the ability of the interpr...
Istvan Elek
AAAI
1998
13 years 8 months ago
Learning to Extract Symbolic Knowledge from the World Wide Web
The World Wide Web is a vast source of information accessible to computers, but understandable only to humans. The goal of the research described here is to automatically create a...
Mark Craven, Dan DiPasquo, Dayne Freitag, Andrew M...